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'''Armazi''' (real name: Oliwier, born in Poland) is a Polish music producer, game composer, and sound designer known for his emotionally driven electronic music and immersive video game soundtracks. With a background in IT and a passion for storytelling through sound, Armazi has built a brand that bridges the gap between high-energy music production and cinematic game scoring.
{{Infobox person
| name                      = Oliwier "Armazi" Thomalla{{Verified}}
| image                    = File:ArmaziComposerPhoto.png
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| alt                      = Photo of Oliwier Thomalla
| caption                  = Photo of '''Armazi''' <br/> (''Polish Composer & Music Producerr'')
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| birth_place              = '''Wrocław''', Poland
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| nationality              = '''Polish'''
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| years_active              = 2021 - Present
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| notable_works            = '''[[Night Kin]]''' '''[[Sedna Protocol]]''' '''[[AXION 1986]]''' '''[[DEADPOINT]]'''
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| home_town                = Dzierżoniów, Poland
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| website                  = https://armazisounds.com
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=== Early Life and Background ===
'''Armazi''' (real name: Oliwier Thomalla, born in Poland) is a Polish music producer, game composer, and sound designer known for his emotionally driven electronic music and immersive video game soundtracks. With a background in IT and a passion for storytelling through sound, Armazi has built a brand that bridges the gap between high-energy music production and cinematic game scoring.
 
== Early Life and Background ==
Armazi began his journey in music production at a young age, gradually developing his sound through experimentation in electronic genres. Originally producing music for streaming platforms, he later transitioned into game music, bringing a dynamic and immersive approach to audio design.
Armazi began his journey in music production at a young age, gradually developing his sound through experimentation in electronic genres. Originally producing music for streaming platforms, he later transitioned into game music, bringing a dynamic and immersive approach to audio design.


=== Career ===
== Career ==
Armazi has released music under several international labels, amassing over 500,000 streams on Spotify. His catalog spans genres like melodic bass, cinematic electronic, and dark ambient, often blending orchestral elements with synthetic textures.
Armazi has released music under several international labels, amassing over 500,000 streams on Spotify. His catalog spans genres like melodic bass, cinematic electronic, and dark ambient, often blending orchestral elements with synthetic textures.


In addition to his solo releases, Armazi is actively involved in video game sound design and composition. He is currently composing for the game ''Night Kin'', a dark, cold war-inspired shooter game blending mystery, dark futurism with a glimmer of hope.
In addition to his solo releases, Armazi is actively involved in video game sound design and composition. He is currently composing for the game ''Night Kin'', a dark, cold war inspired shooter game made in Unreal Engine 5.
 
=== Style and Influences ===
Armazi's musical style often merges cinematic storytelling with emotional depth, drawing influence from game composers and electronic producers alike. His sound design is rooted in high-intensity, immersive environments, particularly suited to games in the extraction shooter and narrative adventure genres.


He is also developing his own virtual synthesizer, ''GrainFlow'', using JUCE and HISE. This tool focuses on ambient and drone textures using granular synthesis and features an XY pad interface for real-time modulation.
== Game Projects ==


=== Game Projects ===
* '''[https://store.steampowered.com/app/3513200/Night_Kin/ Night Kin]''' - Sound Design and OST
* '''[https://store.steampowered.com/app/2524920/DEADPOINT/ DEADPOINT]''' - Main Menu Music


* '''Night Kin''' (composer, sound designer)
== Style and Influences ==
* '''DEADPOINT''' (main menu music)
Armazi's musical style often merges cinematic storytelling with emotional depth, drawing influence from game composers and electronic producers alike. His sound design is rooted in high-intensity, immersive environments, particularly suited to games in the extraction shooter and narrative adventure genres.
 
=== Collaborations ===
 
* '''SoTshu -''' Single "Light"
 
=== '''Labels''' ===
 
* HighFiveMusic Records
* Illumi Music
* Futurized Records
* Armazi Sounds
* FreeMusicWave


=== Online Presence ===
== Online Presence ==


* https://armazisounds.com (Official Website)
* https://armazisounds.com (Official Website)

Latest revision as of 11:53, 24 January 2026


Armazi (real name: Oliwier Thomalla, born in Poland) is a Polish music producer, game composer, and sound designer known for his emotionally driven electronic music and immersive video game soundtracks. With a background in IT and a passion for storytelling through sound, Armazi has built a brand that bridges the gap between high-energy music production and cinematic game scoring.

Early Life and Background

Armazi began his journey in music production at a young age, gradually developing his sound through experimentation in electronic genres. Originally producing music for streaming platforms, he later transitioned into game music, bringing a dynamic and immersive approach to audio design.

Career

Armazi has released music under several international labels, amassing over 500,000 streams on Spotify. His catalog spans genres like melodic bass, cinematic electronic, and dark ambient, often blending orchestral elements with synthetic textures.

In addition to his solo releases, Armazi is actively involved in video game sound design and composition. He is currently composing for the game Night Kin, a dark, cold war inspired shooter game made in Unreal Engine 5.

Game Projects

Style and Influences

Armazi's musical style often merges cinematic storytelling with emotional depth, drawing influence from game composers and electronic producers alike. His sound design is rooted in high-intensity, immersive environments, particularly suited to games in the extraction shooter and narrative adventure genres.

Online Presence